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JBE, vol. 23, no. 6, pp.914-924, November, 2018


Mobile Augmented Reality Application for Early Childhood Language Education

Sanghoon Kang, Minwoo Shin, Minji Kim, and Hanhoon Park

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In this paper, we implement an Android application for infant language education using marker-based augmented reality. Combining animal word markers (noun), size/color word markers (adjective), and action word markers (verb) in puzzle form to make a simple sentence, the application shows virtual contents related to the content of the sentence. For example, when an animal marker is showed up on a camera, the corresponding animal appears. Additionally, when the motion markers are combined, the animal's appearance changes into an animation in which it acts. When a user touched a marker, user can hear the sound of the word, which gives an auditory effect, and by adding the rotation function, user can see the animation in any direction. Our goal is to increase infants’ interest in learning language and also increase the effectiveness of education on the meaning of words and the structure of simple sentences, by encouraging them to actively participate in language learning through visual and auditory stimuli.

Keyword: Augmented reality, marker-based, language education, Android application, Unity

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