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JBE, vol. 23, no. 6, pp., November, 2018

DOI: https://doi.org/10.5909/JBE.2018.23.6.866

VR Image Shooting Considering Post-Production based Raw Format

Chulhyun Kim

C.A E-mail: acts@kornu.ac.kr

Abstract:

With the popularity of VR content, actual image based VR 360-degree video production using various shooting devices has attracted attention in recent years. Requiring a lot of work, the existing VR content production was possible only at the level of the research institute, but the recent miniaturization of cameras has made the VR actual image shooting more common to the content creators. In this paper, we compare and study various VR contents distribute in today's context and analyze the strengths and weaknesses of robust actual image-based 360 video production in terms of cost. We are to point out the disadvantages that make it difficult for existing video shooting experts to use and suggest a solution for this. The experiment shooting proved that it can be operated more manually than action cam or integrated camera and 360-degree shooting on a raw format support camera is more suitable for film type post-production.



Keyword: VR, 360 image, post-production, raw-format, 360 shooting

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